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<FONT color="green">001</FONT>    package org.bukkit.event.player;<a name="line.1"></a>
<FONT color="green">002</FONT>    <a name="line.2"></a>
<FONT color="green">003</FONT>    import org.bukkit.block.Block;<a name="line.3"></a>
<FONT color="green">004</FONT>    import org.bukkit.block.BlockFace;<a name="line.4"></a>
<FONT color="green">005</FONT>    import org.bukkit.inventory.ItemStack;<a name="line.5"></a>
<FONT color="green">006</FONT>    import org.bukkit.Material;<a name="line.6"></a>
<FONT color="green">007</FONT>    import org.bukkit.entity.Player;<a name="line.7"></a>
<FONT color="green">008</FONT>    import org.bukkit.event.Cancellable;<a name="line.8"></a>
<FONT color="green">009</FONT>    import org.bukkit.event.block.Action;<a name="line.9"></a>
<FONT color="green">010</FONT>    <a name="line.10"></a>
<FONT color="green">011</FONT>    /**<a name="line.11"></a>
<FONT color="green">012</FONT>     * Called when a player interacts with an object or air.<a name="line.12"></a>
<FONT color="green">013</FONT>     */<a name="line.13"></a>
<FONT color="green">014</FONT>    public class PlayerInteractEvent extends PlayerEvent implements Cancellable {<a name="line.14"></a>
<FONT color="green">015</FONT>        protected ItemStack item;<a name="line.15"></a>
<FONT color="green">016</FONT>        protected Action action;<a name="line.16"></a>
<FONT color="green">017</FONT>        protected Block blockClicked;<a name="line.17"></a>
<FONT color="green">018</FONT>        protected BlockFace blockFace;<a name="line.18"></a>
<FONT color="green">019</FONT>    <a name="line.19"></a>
<FONT color="green">020</FONT>        private Result useClickedBlock;<a name="line.20"></a>
<FONT color="green">021</FONT>        private Result useItemInHand;<a name="line.21"></a>
<FONT color="green">022</FONT>    <a name="line.22"></a>
<FONT color="green">023</FONT>        public PlayerInteractEvent(Player who, Action action, ItemStack item, Block clickedBlock, BlockFace clickedFace) {<a name="line.23"></a>
<FONT color="green">024</FONT>            super(Type.PLAYER_INTERACT, who);<a name="line.24"></a>
<FONT color="green">025</FONT>            this.action = action;<a name="line.25"></a>
<FONT color="green">026</FONT>            this.item = item;<a name="line.26"></a>
<FONT color="green">027</FONT>            this.blockClicked = clickedBlock;<a name="line.27"></a>
<FONT color="green">028</FONT>            this.blockFace = clickedFace;<a name="line.28"></a>
<FONT color="green">029</FONT>    <a name="line.29"></a>
<FONT color="green">030</FONT>            useItemInHand = Result.DEFAULT;<a name="line.30"></a>
<FONT color="green">031</FONT>            useClickedBlock = clickedBlock == null ? Result.DENY : Result.ALLOW;<a name="line.31"></a>
<FONT color="green">032</FONT>        }<a name="line.32"></a>
<FONT color="green">033</FONT>    <a name="line.33"></a>
<FONT color="green">034</FONT>        /**<a name="line.34"></a>
<FONT color="green">035</FONT>         * Returns the action type<a name="line.35"></a>
<FONT color="green">036</FONT>         *<a name="line.36"></a>
<FONT color="green">037</FONT>         * @return Action returns the type of interaction<a name="line.37"></a>
<FONT color="green">038</FONT>         */<a name="line.38"></a>
<FONT color="green">039</FONT>        public Action getAction() {<a name="line.39"></a>
<FONT color="green">040</FONT>            return action;<a name="line.40"></a>
<FONT color="green">041</FONT>        }<a name="line.41"></a>
<FONT color="green">042</FONT>    <a name="line.42"></a>
<FONT color="green">043</FONT>        /**<a name="line.43"></a>
<FONT color="green">044</FONT>         * Gets the cancellation state of this event. Set to true if you<a name="line.44"></a>
<FONT color="green">045</FONT>         * want to prevent buckets from placing water and so forth<a name="line.45"></a>
<FONT color="green">046</FONT>         *<a name="line.46"></a>
<FONT color="green">047</FONT>         * @return boolean cancellation state<a name="line.47"></a>
<FONT color="green">048</FONT>         */<a name="line.48"></a>
<FONT color="green">049</FONT>        public boolean isCancelled() {<a name="line.49"></a>
<FONT color="green">050</FONT>            return useInteractedBlock() == Result.DENY;<a name="line.50"></a>
<FONT color="green">051</FONT>        }<a name="line.51"></a>
<FONT color="green">052</FONT>    <a name="line.52"></a>
<FONT color="green">053</FONT>        /**<a name="line.53"></a>
<FONT color="green">054</FONT>         * Sets the cancellation state of this event. A canceled event will not<a name="line.54"></a>
<FONT color="green">055</FONT>         * be executed in the server, but will still pass to other plugins<a name="line.55"></a>
<FONT color="green">056</FONT>         *<a name="line.56"></a>
<FONT color="green">057</FONT>         * Canceling this event will prevent use of food (player won't lose the<a name="line.57"></a>
<FONT color="green">058</FONT>         * food item), prevent bows/snowballs/eggs from firing, etc. (player won't<a name="line.58"></a>
<FONT color="green">059</FONT>         * lose the ammo)<a name="line.59"></a>
<FONT color="green">060</FONT>         *<a name="line.60"></a>
<FONT color="green">061</FONT>         * @param cancel true if you wish to cancel this event<a name="line.61"></a>
<FONT color="green">062</FONT>         */<a name="line.62"></a>
<FONT color="green">063</FONT>        public void setCancelled(boolean cancel) {<a name="line.63"></a>
<FONT color="green">064</FONT>            setUseInteractedBlock(cancel ? Result.DENY : useInteractedBlock() == Result.DENY ? Result.DEFAULT : useInteractedBlock());<a name="line.64"></a>
<FONT color="green">065</FONT>            setUseItemInHand(cancel ? Result.DENY : useItemInHand() == Result.DENY ? Result.DEFAULT : useItemInHand());<a name="line.65"></a>
<FONT color="green">066</FONT>        }<a name="line.66"></a>
<FONT color="green">067</FONT>    <a name="line.67"></a>
<FONT color="green">068</FONT>        /**<a name="line.68"></a>
<FONT color="green">069</FONT>         * Returns the item in hand represented by this event<a name="line.69"></a>
<FONT color="green">070</FONT>         *<a name="line.70"></a>
<FONT color="green">071</FONT>         * @return ItemStack the item used<a name="line.71"></a>
<FONT color="green">072</FONT>         */<a name="line.72"></a>
<FONT color="green">073</FONT>        public ItemStack getItem() {<a name="line.73"></a>
<FONT color="green">074</FONT>            return this.item;<a name="line.74"></a>
<FONT color="green">075</FONT>        }<a name="line.75"></a>
<FONT color="green">076</FONT>    <a name="line.76"></a>
<FONT color="green">077</FONT>        /**<a name="line.77"></a>
<FONT color="green">078</FONT>         * Convenience method. Returns the material of the item represented by this<a name="line.78"></a>
<FONT color="green">079</FONT>         * event<a name="line.79"></a>
<FONT color="green">080</FONT>         *<a name="line.80"></a>
<FONT color="green">081</FONT>         * @return Material the material of the item used<a name="line.81"></a>
<FONT color="green">082</FONT>         */<a name="line.82"></a>
<FONT color="green">083</FONT>        public Material getMaterial() {<a name="line.83"></a>
<FONT color="green">084</FONT>            if (!hasItem()) {<a name="line.84"></a>
<FONT color="green">085</FONT>                return Material.AIR;<a name="line.85"></a>
<FONT color="green">086</FONT>            }<a name="line.86"></a>
<FONT color="green">087</FONT>    <a name="line.87"></a>
<FONT color="green">088</FONT>            return item.getType();<a name="line.88"></a>
<FONT color="green">089</FONT>        }<a name="line.89"></a>
<FONT color="green">090</FONT>    <a name="line.90"></a>
<FONT color="green">091</FONT>        /**<a name="line.91"></a>
<FONT color="green">092</FONT>         * Check if this event involved a block<a name="line.92"></a>
<FONT color="green">093</FONT>         *<a name="line.93"></a>
<FONT color="green">094</FONT>         * @return boolean true if it did<a name="line.94"></a>
<FONT color="green">095</FONT>         */<a name="line.95"></a>
<FONT color="green">096</FONT>        public boolean hasBlock() {<a name="line.96"></a>
<FONT color="green">097</FONT>            return this.blockClicked != null;<a name="line.97"></a>
<FONT color="green">098</FONT>        }<a name="line.98"></a>
<FONT color="green">099</FONT>    <a name="line.99"></a>
<FONT color="green">100</FONT>        /**<a name="line.100"></a>
<FONT color="green">101</FONT>         * Check if this event involved an item<a name="line.101"></a>
<FONT color="green">102</FONT>         *<a name="line.102"></a>
<FONT color="green">103</FONT>         * @return boolean true if it did<a name="line.103"></a>
<FONT color="green">104</FONT>         */<a name="line.104"></a>
<FONT color="green">105</FONT>        public boolean hasItem() {<a name="line.105"></a>
<FONT color="green">106</FONT>            return this.item != null;<a name="line.106"></a>
<FONT color="green">107</FONT>        }<a name="line.107"></a>
<FONT color="green">108</FONT>    <a name="line.108"></a>
<FONT color="green">109</FONT>        /**<a name="line.109"></a>
<FONT color="green">110</FONT>         * Convenience method to inform the user whether this was a block placement<a name="line.110"></a>
<FONT color="green">111</FONT>         * event.<a name="line.111"></a>
<FONT color="green">112</FONT>         *<a name="line.112"></a>
<FONT color="green">113</FONT>         * @return boolean true if the item in hand was a block<a name="line.113"></a>
<FONT color="green">114</FONT>         */<a name="line.114"></a>
<FONT color="green">115</FONT>        public boolean isBlockInHand() {<a name="line.115"></a>
<FONT color="green">116</FONT>            if (!hasItem()) {<a name="line.116"></a>
<FONT color="green">117</FONT>                return false;<a name="line.117"></a>
<FONT color="green">118</FONT>            }<a name="line.118"></a>
<FONT color="green">119</FONT>    <a name="line.119"></a>
<FONT color="green">120</FONT>            return item.getType().isBlock();<a name="line.120"></a>
<FONT color="green">121</FONT>        }<a name="line.121"></a>
<FONT color="green">122</FONT>    <a name="line.122"></a>
<FONT color="green">123</FONT>        /**<a name="line.123"></a>
<FONT color="green">124</FONT>         * Returns the clicked block<a name="line.124"></a>
<FONT color="green">125</FONT>         *<a name="line.125"></a>
<FONT color="green">126</FONT>         * @return Block returns the block clicked with this item.<a name="line.126"></a>
<FONT color="green">127</FONT>         */<a name="line.127"></a>
<FONT color="green">128</FONT>        public Block getClickedBlock() {<a name="line.128"></a>
<FONT color="green">129</FONT>            return blockClicked;<a name="line.129"></a>
<FONT color="green">130</FONT>        }<a name="line.130"></a>
<FONT color="green">131</FONT>    <a name="line.131"></a>
<FONT color="green">132</FONT>        /**<a name="line.132"></a>
<FONT color="green">133</FONT>         * Returns the face of the block that was clicked<a name="line.133"></a>
<FONT color="green">134</FONT>         *<a name="line.134"></a>
<FONT color="green">135</FONT>         * @return BlockFace returns the face of the block that was clicked<a name="line.135"></a>
<FONT color="green">136</FONT>         */<a name="line.136"></a>
<FONT color="green">137</FONT>        public BlockFace getBlockFace() {<a name="line.137"></a>
<FONT color="green">138</FONT>            return blockFace;<a name="line.138"></a>
<FONT color="green">139</FONT>        }<a name="line.139"></a>
<FONT color="green">140</FONT>    <a name="line.140"></a>
<FONT color="green">141</FONT>        /**<a name="line.141"></a>
<FONT color="green">142</FONT>         * This controls the action to take with the block (if any) that was clicked on<a name="line.142"></a>
<FONT color="green">143</FONT>         * This event gets processed for all blocks, but most don't have a default action<a name="line.143"></a>
<FONT color="green">144</FONT>         * @return the action to take with the interacted block<a name="line.144"></a>
<FONT color="green">145</FONT>         */<a name="line.145"></a>
<FONT color="green">146</FONT>        public Result useInteractedBlock() {<a name="line.146"></a>
<FONT color="green">147</FONT>            return useClickedBlock;<a name="line.147"></a>
<FONT color="green">148</FONT>        }<a name="line.148"></a>
<FONT color="green">149</FONT>    <a name="line.149"></a>
<FONT color="green">150</FONT>        /**<a name="line.150"></a>
<FONT color="green">151</FONT>         * @param useInteractedBlock the action to take with the interacted block<a name="line.151"></a>
<FONT color="green">152</FONT>         */<a name="line.152"></a>
<FONT color="green">153</FONT>        public void setUseInteractedBlock(Result useInteractedBlock) {<a name="line.153"></a>
<FONT color="green">154</FONT>            this.useClickedBlock = useInteractedBlock;<a name="line.154"></a>
<FONT color="green">155</FONT>        }<a name="line.155"></a>
<FONT color="green">156</FONT>    <a name="line.156"></a>
<FONT color="green">157</FONT>        /**<a name="line.157"></a>
<FONT color="green">158</FONT>         * This controls the action to take with the item the player is holding<a name="line.158"></a>
<FONT color="green">159</FONT>         * This includes both blocks and items (such as flint and steel or records)<a name="line.159"></a>
<FONT color="green">160</FONT>         * When this is set to default, it will be allowed if no action is taken on the interacted block<a name="line.160"></a>
<FONT color="green">161</FONT>         * @return the action to take with the item in hand<a name="line.161"></a>
<FONT color="green">162</FONT>         */<a name="line.162"></a>
<FONT color="green">163</FONT>        public Result useItemInHand() {<a name="line.163"></a>
<FONT color="green">164</FONT>            return useItemInHand;<a name="line.164"></a>
<FONT color="green">165</FONT>        }<a name="line.165"></a>
<FONT color="green">166</FONT>    <a name="line.166"></a>
<FONT color="green">167</FONT>        /**<a name="line.167"></a>
<FONT color="green">168</FONT>         * @param useItemInHand the action to take with the item in hand<a name="line.168"></a>
<FONT color="green">169</FONT>         */<a name="line.169"></a>
<FONT color="green">170</FONT>        public void setUseItemInHand(Result useItemInHand) {<a name="line.170"></a>
<FONT color="green">171</FONT>            this.useItemInHand = useItemInHand;<a name="line.171"></a>
<FONT color="green">172</FONT>        }<a name="line.172"></a>
<FONT color="green">173</FONT>    }<a name="line.173"></a>




























































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